
// stdafx.cpp : source file that includes just the standard includes
// DesktopClient.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"

char g_WorkDir[MAX_PATH] = (".");

#pragma comment(lib, "./library/GlobalMemoryInstance.lib")
#pragma comment(lib, "./library/iconv.lib")
#pragma comment(lib, "./library/libBasicUsageEnvironment.lib")
#pragma comment(lib, "./library/libGroupsock.lib")
#pragma comment(lib, "./library/libLiveMedia.lib")
#pragma comment(lib, "./library/libUsageEnvironment.lib")
#pragma comment(lib, "./library/libxml2.lib")
#pragma comment(lib, "./library/zdll.lib")
#pragma comment(lib, "./library/zlib.lib")
#pragma comment(lib, "./library/ddraw.lib")
#pragma comment(lib, "./library/dsound.lib")
#pragma comment(lib, "./library/DxErr8.lib")
#pragma comment(lib, "./library/dxguid.lib")
#pragma comment(lib, "winmm.lib")
